Muppet Technology (First-Person Paragraph)
Muppet Technology is about me taking full ownership over the motion capture process by building the entire pipeline myself. I started with a quick prototype using Gemini 3 and MediaPipe to see if I could get basic input data. Then I developed a custom tool in Python to handle motion capture independently and connected it to Blender through a custom add-on. I started with a simple geometric mesh to test the rig, then used AI to generate a muppet character model and integrated it back into the rig. The result is a flexible pipeline where I can swap inputs and styles, and I’m now exploring how to turn this into a game scenario.
Testing Googles media-pipe quickly with Gemini 3 to see if the idea is viable
connecting between media-pipe and Blender to try and create a modular tool reusable for future projects